Cartoon Network Crossover Crisis Preview Blog #2

By Sara Miguel

Written By: Derek Stucker

Continuing our sneak peek at some of our favorite cards in the new Cartoon Network Crossover Crisis Deck Building game…

Afraid of Clowns 

Unlike Weakness cards in Cryptozoic Entertainment’s other Deck Building Games, the Weakness cards in CN CC DBG won’t actually lower your score at the end of the game.  What they will do instead is make things more difficult for you during the game itself, like “Afraid of Clowns.”  Just think of how much fun your friends will have trying their best to make you laugh on the turn where you have to play this card!  It makes me chuckle just to think about it (uh oh, better not!).




Mistaken Identity

When this Weakness pops up in play, you temporarily lose your identity and thus can no longer use the special ability on your character card!  While this can put you at a disadvantage, a shrewd Johnny Bravo player could use it as an opportunity to collect some female characters without Johnny’s usual penalty.  Pro tip!

And by way, in case you were wondering, which you certainly were... each Weakness in the game is unique! And Weakness is a card type in this game. Your mind is now blown.





Time Machine

Time Machines are ever so handy to have around when you need to avoid an attack.  Fortunately, this one has the unique ability to reappear every turn for its owner!







The Slab 

Uh oh.  If The Slab is around, could that mean the terrifying and powerful King Ramses isn’t far behind?  Discarding the slab is a great way to avoid an Attack, especially one from Ramses!






Death Kwon Do

Death Kwon Do unleashes a devastating attack on your foes, forcing them to discard their entire hand (thus ruining any plans they had been formulating) and then draw back up to only four instead of five cards!  And if you got an opponent to play Paper-Rock-Scissors (or “Quartz-Parchment-Shears” as Pops prefers to call it) with you this turn, they cannot avoid it!






While many of the Regular Show cards in CN CC DBG involve playing Rock-Paper-Scissors, Adventure Time cards often prompt players to perform a Fist Bump, allowing you choose to spread the joy of friendship to even your most bitter foe… if you want to.






Beach City 

You’re sure to love being in Beach City if you have any Super Powers.  Not only can you enjoy the best donuts and fry bits on the boardwalk, you get to draw an extra card the first time you play a Super Power there.






Don’t miss our next posting, in which we’ll go in-depth into the brand-new card type making its premiere in this game: Event cards!

sara.miguel's picture Sara Miguel

Sara Miguel is Cryptozoic Entertainment's Marketing Coordinator since September 2014. She has long been a fan of pop culture and gaming and looks forward to integrating her passion with her job. In her off time, she enjoys going to theme parks, gaming and catching up on the latest TV shows.